Graphic accelerators RADEON HD 2400 PRO and HD 2400 XT
TV-Out, HDTV-Out, support HDCP, HDMI adapter.
Theoretical textures fill rate speed : 4.8 Gpixel per second.
Theoretical maximum fill rate paiting speed 2.4 Gpixel per second.
Effective memory frequency : 800 MHz (2 * 400 MHz).
Quantity of textural units : 8, blocks blending - 4.
Two DVI- I Dual link port, resolution up to 2560x1600.
Theoretical textures fill rate speed : 6.4 Gpixel per second.
Theoretical maximum fill rate paiting speed 3.2 Gpixel per second.
Quantity of textural units : 8, blending blocks - 4.
Integrated support of two RAMDAC, two ports dual link DVI, HDMI, HDTV.
Record results to 8 buffers simultaneously (MRT).
Possibility of dynamic branchings in pixel and vertex shader.
ATI RADEON 2400 XT SPECS FULL
8 blocks bilinear filtration with the possibility of FP16 textures filtering at full speed and trilinear and anisotropic filtration support for all textural sizes.
2 textural blocks, support FP16 and FP32 textures components.
120 scalar ALU with floating point (integral and floating, support FP32 within the standard IEEE 754).
128- bit memory system bus, two controllers with 64 bits width.
DirectX 10 hardware support, including new shader models : shader model 4.0, geometry generation and stream output.
Standardized architecture with stream processors working for vertex and pixel shader.
Graphic card RADEON HD 2600 PRO and HD 2600 XT Specifications The basic difference in RV630 and RV610 chips from the top-en r600 is the 65 nm production technology, which allow to reduce the prime cost, completely great for the inexpensive products, and which probably, influenced the annocement periods But with the realeae of G80 Nvidia take again the lead, ATI was purchached by AMD and next genration R600 Chip has a long delay in their annocement, Today HD 2900 XT are already availble ,and Now AMD will present mid and low end video chip based on R600. Power full product based on chips r5xx and Nvidia Geforce 6 and 7. And Since, somewhere in 2005, Both ATi and Nvidia controlled the market , we have finnaly two strong competitors. The 2001-2005 NVIDIA domination, was broken by ATI with the release of video chip r3xx and the corresponding video card RADEON 9x00, NVIDIA company at those time make a big mistake with unsuccessful geForce FX. Somewhere after 2005, ATI company gradually began to iprove its positions in competitive activity with NVIDIA. The entry-level products you’re most likely to see are the Radeon HD 2400 XT from AMD/ATI, and the GeForce 8500 GT from Nvidia’s partners.The AMD r6xx architecture was announced during May, in the first stage only solution from upper price range on base of chip r600 was availble, and rest video card on the base of the standardized architecture r6xx were postponed for later period. There are cards built for OEMs that cost perhaps $50, but those aren’t going to be commonly found in retail channels. Believe it or not, DirectX 10–capable graphics cards get cheaper. Just last month we ran reviews of some cards in the $100-150 range, which is quite affordable compared with the $400–$600 top-end cards. One thing we haven’t done yet is examine the very low end of the spectrum. Whether it’s looking at a slew of high-end GeForce 8800 cards, taking a first look at the video quality of high-end GPUs, or digging into the performance of the first DX10 capable games Company of Heroes or Call of Juarez, we have been up to our necks in this stuff. We have certainly had plenty of coverage of the new generation of DirectX 10 graphics cards from Nvidia and AMD/ATI. This site may earn affiliate commissions from the links on this page.